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Mind Game Review

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Mind Game Review

Abstract

A cinema is a story recorded by a camera, in which moving pictures appear as output in avenues such as theaters and TV. One of the most developed industries worldwide is the cinema industry. For a cinema or a movie to be interesting, pleasing, and effective to the viewer, different aspects must be put in place. Various cinemas have different elements depending on the type of story and a message being sent off to the viewer. For example, a horror movie will automatically have a different sound system compared to a drama show.

Similarly, the Mind Game movie also has these cinematic techniques in it. Some of the cinematic techniques include lighting, sound, cross-cutting, deep focus, dissolve, among others. In this paper, we will discuss the cinematic techniques used in the movie “the Mind Game.”

“Mind-game played with movies” it well suits a genre of movies. I wound up progressively interested by, not just in light of their frequently strange subtleties and the way that they are mind secrets just as enjoyable to watch. Yet additionally, because they appeared to cross the typical limits of standard Hollywood, independent, auteur film, and universal craftsmanship film.

Sound is one of the main techniques, as stated earlier. In movie and TV creation, an audio cue is a sound recorded and introduced to make a particular narrating or imaginative point, without the utilization of discourse or music. The term frequently alludes to a procedure, applied to a chronicle, without mostly alluding to the account itself. In the proficient movie and TV creation, the isolation between accounts of discourse, music, and audio effects can be very unmistakable. It is critical to comprehend that in such settings, exchange, and music chronicles are never alluded to as audio cues, however, the procedures concerned them, for example, resonator or hailing, regularly are. From the film, we see that both digenetic and non-digenetic sound has been used.

Lighting is the second crucial part of the cinema. A poor lighting system leads to poor lighting techniques hence poor production. Lighting probably won’t be one of the essential things you consider when you think film investigation; however, it has a significant impact on the general organization of shots and the film itself. For example, in the movie, we find out that the author uses two types of lighting systems, where he uses the natural sun as a source light. We also see the use of lights and projectors to portray a deem lightning environment.  Sometimes, a parody, for example, would be bound to be splendidly lit, while a blood and gore film may incorporate dim, inauspicious, and for the most part, terrifying lighting. Serene lighting is additionally fundamental in specific kinds of motion pictures, for example, film noir. This kind of lo-lighting makes dull, cranky scenes and solid shadows on-screen characters’ countenances.

Camera angles also play an essential role in the field of movie production. Camera shots may incorporate eye-level shots, sky/aerial shots, or high or low shots. The eye-levels shots are commonly used by the author to show someone addressing a committee or a group of people sited. For example, in the film, eye-level shots are used to indicate the standing teacher looking at the class as he teaches. Eye-level shots are normal as they, by and large, but the watcher at a similar level as the characters. Flying shots can be utilized to show a vast, sweeping scene (like the western with the cattle rustler riding into the dusk). The class scene introduces an aerial view, which makes viewers have a clear picture of the whole class. High camera edges permit the watcher to see the character from a vantage point that is higher than the eye level. At the end of the day, you’re looking down on another character. This sort of shot is regularly used to show the prevalence or intensity of one character over another.

Apart from the above, music is also an essential aspect in the field of production.  In the Mind Game film, we realize that music has played an important role. We see one of the students waking up and rudely answer the teacher, this leads to some sounds which come after to show that the answers were not wrong at all. We sometimes watch films and find ourselves singing along with either the words or the rhythm found in the song. The way that you can’t get a melody off of your mind is proof of the significance of music in a film. Music, however, isn’t merely utilized for appealing Disney flicks. Consider the frightening music that plays in each blood and gore flick or the high-vitality music that plays in each car chase.

Therefore, music has a vital role in the cinemas and chosen with a specific reason to suit a particular scenario.

Conclusion

New procedures presently being created in intuitive motion pictures bring an additional measurement into the experience of survey films, by permitting the watcher to change the course of the film. In conventional direct films, the creator can cautiously develop the plot, jobs, and characters to accomplish a particular impact on the crowd. Intelligence, in any case, brings non-linearity into the film, to such an extent that the creator no longer has full oversight over the story, yet should now impart control to the watcher. There is an unavoidable exchange between the craving of the watcher for an opportunity to encounter the film in various manners, and the longing of the creator to utilize specific procedures to control the introduction of the story. PC innovation is required to make the deception of opportunity for the watcher while giving recognizable, just as new artistic strategies to the author.

 

Reference

Elsaesser, T. (2009).The mind-game film. Puzzle films: Complex storytelling in contemporary cinema, 13-41.

 

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