In the board game Alchemist, there is a small tipi and a young indigenous woman dressed in buckskin, who are put in the board purposely for decoration. The impression addresses the question of whether the aboriginal group is central to the narrative of the game, detail, or collateral. The indigenous individuals are central to the narrative of the game, where strategies and means to victory are essential. The woman and her tipi in the game alchemist are expounding the details in the sense that like other Indians who are unexpectedly found in places, gives fractional details on stereotypes, representation and omissions. For the past hundred years, board games have made a significant contribution towards the entrenchment of these stereotypes. The indigenous group is at the center of this narrative as the game is scripted with rules and strategies that historically contributed to victories. The main narrative of the game is on stereotypes where other indigenous groups are placed at the center of it as traditionally they are forced to embrace only the western culture, which is considered superior. In the current architecture in designing the board game, colonialism has become the central theme in most games. In Eurogames there are every day activities by the colonialist is in the emersion of wealth as the natural resources.,
How do the indigenous group react to this game?
In the game, Puerto Rico, the player has the central role in collecting victory points through the production of goods that are to be shipped in Europe or through the construction of buildings. Puerto Rico is an optimistic game, and the player is very active in playing it as one desires gunner more points through shipping more goods. The roles of player’s shift that is the card picked by a player warrants the position in the game as; a trader, settler, mayor and many more. The card has discs which are represented as slaves. The slave has a minor impact on the prosperity of the trader or settler. In Puerto Rico, emotions spewed variably. If an indigenous player becomes this a representation of slavery, they are bound to be violent and dangerous. The act of displeasure is on the ground of being a subject to a higher power, which deprives them of their freedom.