Employee Motivation Memo
MEMO
TO: Philip Thomas, VP Human Resources
FROM: Keyshla Torres, Consultant
DATE: 3 June 2020
RE: Employee Motivation
- Employee motivation has been a challenge for most managers for several reasons. Motivation directly impacts performance keeps managers on toes to ensure that their subjects give everything in their service to the firm. One of the reasons why motivation wanes is a mismatch between the tasks allocated and value. Employees attach a particular value to their tasks, and the failure of the achievement of the value demotivates them. Secondly, disruptive emotions have an impact on the motivation of employees. Employees might easily get demotivated by emotions of anger and anxiety. Thirdly, the lack of self-efficacy leads employees to lose trust in their performance and end up getting demotivated.
- The best theory to consider in motivating employees is the Goal Setting Theory. Employees like working in a company with clearly defined objectives and goals. The theory can be used by engaging the employees in a SMART goal setting exercise so that each task is done for a purpose (Landers, Bauer & Callan, 2017). The SMART goals set by the employees help them to have direction and feel energized in a bid to achieve the goals within a set duration.
- Several methods can be used to motivate employees. First, trust should be built between the employees and the management by embracing transparency in decision-making (De Vito et al. 2018). Employees will be motivated if they realize that their trust is valued. Secondly, motivation should be individualized so that some employees do not feel left out. The management should desist from team motivation since that might not have the required impact on the individual employees.
References
De Vito, L., Brown, A., Bannister, B., Cianci, M., & Mujtaba, B. G. (2018). Employee motivation based on the hierarchy of needs, expectancy and the two-factor theories applied with higher education employees. IJAMEE.
Landers, R. N., Bauer, K. N., & Callan, R. C. (2017). Gamification of task performance with leaderboards: A goal setting experiment. Computers in Human Behavior, 71, 508-515.